Tahr’Zul: Difference between revisions

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{{Realm Infobox
{{Realm Infobox
|Realm Name=Tahr’Zul
|Realm Name=Tahr’Zul
|Image=[[File:TahrZul 3.jpg|center|frameless]]
|Spirit=Tahrnath
|Spirit=Tahrnath
|Inhabitants=Korrash
|Notable Settlements=Drak's Citadel, Varkath
|Significance=The Realm of Volcanoes and Ash, shaped by endless upheaval.
|Significance=The Realm of Volcanoes and Ash, shaped by endless upheaval.
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* The [[Korrash]] – A mysterious, fire-adapted people who build heat-resistant dwellings within volcanic caves, using the land’s natural heat to forge tools and weapons.
* The [[Korrash]] – A mysterious, fire-adapted people who build heat-resistant dwellings within volcanic caves, using the land’s natural heat to forge tools and weapons.
* The Exiled – Criminals, outcasts, and seekers of punishment who choose to live in Tahr’Zul’s merciless landscape, proving their strength against the ever-burning land.
* The [[Burnt Creed]] – Criminals, outcasts, and seekers of punishment who choose to live in Tahr’Zul’s merciless landscape, proving their strength against the ever-burning land.
|Notable Settlements=<noautolinks>{{See also|Cities and towns of Tahr’Zul}}</noautolinks>   
|Notable Settlements=<noautolinks>{{See also|Cities and towns of Tahr’Zul}}</noautolinks>   


While permanent settlements are rare, a few strongholds have been carved into the volcanic rock, their inhabitants shaping their lives around the constant upheaval.   
While permanent settlements are rare, a few strongholds have been carved into the volcanic rock, their inhabitants shaping their lives around the constant upheaval.   


*'''Zul’Rathun''' – A fortified city built into the cliffs of the Ashen Ring, its walls reinforced with obsidian and cooled lava. It serves as a bastion for the Pyrak, its people mastering the art of heat forging and crafting powerful weapons from volcanic materials. 
*Varkath
*'''The Ember Vaults''' – A hidden network of lava-carved tunnels, said to contain forgotten relics of past civilizations that once tried to tame Tahr’Zul. Few who enter return, as the land does not willingly give back its secrets.
*Drak's Citadel
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