Ir-Tarin: Difference between revisions

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{{Outpost Infobox
{{Outposts in the Sanctuary Vale Infobox
|Name=Ir-Tarin
|Name=Ir-Tarin
|Image=[[File:Terasil_-_Ir-Tarin_01.jpg|center|frameless]]
|Image=[[File:Terasil_-_Ir-Tarin_01.jpg|center|frameless]]
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|Significance=Rest point and water station for travelers on the path to Surnaketh
|Significance=Rest point and water station for travelers on the path to Surnaketh
}}
}}
{{Outpost Sections
{{Outposts in the Sanctuary Vale Sections
|Introduction=Ir-Tarin is a small waystation along the Deep Road route connecting [[Zarik-Val]] and the monastic settlement of [[Surnaketh]]. It serves as a place of pause and ritual stillness for pilgrims making the descent, and is the only structured rest stop along the 55-mile stretch between the two settlements.
|Introduction=Ir-Tarin is a small waystation along the Deep Road route connecting [[Zarik-Val]] and the monastic settlement of [[Surnaketh]]. It serves as a place of pause and ritual stillness for pilgrims making the descent, and is the only structured rest stop along the 55-mile stretch between the two settlements.
|Geography=The outpost is carved into a gentle bend of the tunnel path, where the air cools and condensation forms along the stone walls. A shallow depression in the floor collects clean water, and soft mineral light from embedded stone gives the chamber a muted glow. Narrow shelves and recessed niches line the walls, offering space for quiet sitting and personal reflection.
|Geography=The Outposts in the Sanctuary Vales in the [[Sanctuary Vale]] is carved into a gentle bend of the tunnel path, where the air cools and condensation forms along the stone walls. A shallow depression in the floor collects clean water, and soft mineral light from embedded stone gives the chamber a muted glow. Narrow shelves and recessed niches line the walls, offering space for quiet sitting and personal reflection.
|History=Ir-Tarin was first shaped by stoneworkers in the early days of Deep Road expansion. It was not intended as a town, but as a gesture—a place to step away from one’s journey and prepare for what lies ahead. Over time, the chamber was expanded slightly to include a water basin and carved markers for shared silence.
|History=Ir-Tarin was first shaped by stoneworkers in the early days of Deep Road expansion. It was not intended as a town, but as a gesture—a place to step away from one’s journey and prepare for what lies ahead. Over time, the chamber was expanded slightly to include a water basin and carved markers for shared silence.
|Functions and Features=* Reflection Pool – A still water basin fed by condensation, used for washing, drinking, or quiet ritual.
|Functions and Features=* Reflection Pool – A still water basin fed by condensation, used for washing, drinking, or quiet ritual.
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|Threats and Dangers=Rare structural tremors have been reported, and occasional flickering lights have led some to believe Ir-Tarin sits near a faded tunnel branch. However, no formal breaches or attacks have been recorded.
|Threats and Dangers=Rare structural tremors have been reported, and occasional flickering lights have led some to believe Ir-Tarin sits near a faded tunnel branch. However, no formal breaches or attacks have been recorded.
}}
}}
[[category:Citadel Mountains]][[category:Terasil]]
[[category:Council of Stone Holdings]]