Tahr’Zul: Difference between revisions
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|Image=[[File:TahrZul 3.jpg|center|frameless]] | |Image=[[File:TahrZul 3.jpg|center|frameless]] | ||
|Spirit=Tahrnath | |Spirit=Tahrnath | ||
|Inhabitants=Korrash | |||
|Notable Settlements=Drak's Citadel, Varkath | |||
|Significance=The Realm of Volcanoes and Ash, shaped by endless upheaval. | |Significance=The Realm of Volcanoes and Ash, shaped by endless upheaval. | ||
}} | }} | ||
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* The [[Korrash]] – A mysterious, fire-adapted people who build heat-resistant dwellings within volcanic caves, using the land’s natural heat to forge tools and weapons. | * The [[Korrash]] – A mysterious, fire-adapted people who build heat-resistant dwellings within volcanic caves, using the land’s natural heat to forge tools and weapons. | ||
* The | * The [[Burnt Creed]] – Criminals, outcasts, and seekers of punishment who choose to live in Tahr’Zul’s merciless landscape, proving their strength against the ever-burning land. | ||
|Notable Settlements=<noautolinks>{{See also|Cities and towns of Tahr’Zul}}</noautolinks> | |Notable Settlements=<noautolinks>{{See also|Cities and towns of Tahr’Zul}}</noautolinks> | ||
While permanent settlements are rare, a few strongholds have been carved into the volcanic rock, their inhabitants shaping their lives around the constant upheaval. | While permanent settlements are rare, a few strongholds have been carved into the volcanic rock, their inhabitants shaping their lives around the constant upheaval. | ||
* | *Varkath | ||
*' | *Drak's Citadel | ||
}} | }} |