Tahr’Zul: Difference between revisions
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{{Realm Infobox | {{Realm Infobox | ||
|Realm Name=Tahr’Zul | |Realm Name=Tahr’Zul | ||
|Image=[[File:TahrZul 3.jpg|center|frameless]] | |||
|Spirit=Tahrnath | |Spirit=Tahrnath | ||
|Inhabitants=Korrash | |||
|Notable Settlements=Drak's Citadel, Varkath | |||
|Significance=The Realm of Volcanoes and Ash, shaped by endless upheaval. | |Significance=The Realm of Volcanoes and Ash, shaped by endless upheaval. | ||
}} | }} | ||
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*'''The Smoldering Wastes''' – A vast plain of scorched rock and sulfur-laced fissures, where superheated geysers erupt unpredictably. The ground shifts frequently, making it one of the most dangerous areas to traverse. | *'''The Smoldering Wastes''' – A vast plain of scorched rock and sulfur-laced fissures, where superheated geysers erupt unpredictably. The ground shifts frequently, making it one of the most dangerous areas to traverse. | ||
*'''The Heart of Ruin''' – The central valley, where rivers of lava converge in an endless, churning sea of molten rock. The land here is constantly being remade, breaking apart and reforming in an eternal cycle of destruction and creation. | *'''The Heart of Ruin''' – The central valley, where rivers of lava converge in an endless, churning sea of molten rock. The land here is constantly being remade, breaking apart and reforming in an eternal cycle of destruction and creation. | ||
|Climate=Tahr’Zul is an | |Climate=Tahr’Zul is an extreme environment, dominated by fire, heat, and ash rather than traditional weather patterns. | ||
* Perpetual Twilight – Thick volcanic ash darkens the skies, filtering sunlight into an eerie, reddish glow. | |||
* Sulfuric Storms – The air is thick with toxic gases and superheated winds, capable of scalding exposed flesh. | |||
* Unstable Ground – Frequent tremors and eruptions reshape the landscape, swallowing entire paths and creating new ones. | |||
|Flora and Fauna=<noautolinks>{{See also|Flora and fauna of Tahr’Zul}}</noautolinks> | |Flora and Fauna=<noautolinks>{{See also|Flora and fauna of Tahr’Zul}}</noautolinks> | ||
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Few beings can endure the relentless heat and instability of Tahr’Zul, but some have learned to live with the realm’s fury rather than against it. | Few beings can endure the relentless heat and instability of Tahr’Zul, but some have learned to live with the realm’s fury rather than against it. | ||
* The | * The [[Korrash]] – A mysterious, fire-adapted people who build heat-resistant dwellings within volcanic caves, using the land’s natural heat to forge tools and weapons. | ||
* The | * The [[Burnt Creed]] – Criminals, outcasts, and seekers of punishment who choose to live in Tahr’Zul’s merciless landscape, proving their strength against the ever-burning land. | ||
|Notable Settlements=<noautolinks>{{See also|Cities and towns of Tahr’Zul}}</noautolinks> | |Notable Settlements=<noautolinks>{{See also|Cities and towns of Tahr’Zul}}</noautolinks> | ||
While permanent settlements are rare, a few strongholds have been carved into the volcanic rock, their inhabitants shaping their lives around the constant upheaval. | While permanent settlements are rare, a few strongholds have been carved into the volcanic rock, their inhabitants shaping their lives around the constant upheaval. | ||
* | *Varkath | ||
*' | *Drak's Citadel | ||
}} | }} |